This is one of those projects that I wish I could interact with in real life.
Anatomie Spiegel (Anatomy Mirror) acts as an interactive mirror allowing the user to see an anatomical reflection of their body. You become the anatomical model.
As the user walks towards their anatomical figure, each layer begins to peel off, starting with the muscles (it’s not as gruesome as it sounds). Walk right up to the screen and you become a floating set of organs and vessels. Move around and anatomical labels appear around your reflected anatomy.
The project is by Alexander Borner and Simon Kirsch, both students at Burg Giebichenstein – University of Art. They created it using ZBrush, 3dsMax, Unity3D and Kinect SDK 2.0. An impressive blend of 3D and coding!